
HCI International 2021 – Late Breaking Posters: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I (Communications in Computer and Information Science)
by: Constantine Stephanidis (Editor),Margherita Antona (Editor),Stavroula Ntoa (Editor)&0more
Publisher:
Edition: 1st ed. 2021
Publication Date: 2021/11/6
Language: English
Print Length: 604 pages
ISBN-10: 3030901750
ISBN-13: 9783030901752
Book Description
This two-volume set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies.
About the Author
This two-volume set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies. Read more
HCI International 2021 - Late Breaking Posters: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I (Communications in Computer and Information Science)
未经允许不得转载:电子书百科大全 » HCI International 2021 - Late Breaking Posters: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I (Communications in Computer and Information Science)
相关推荐
Creo Parametric 11.0: A Power Guide for Beginners and Intermediate Users
Game Development with Unreal Engine 5 Volume 1: Design Phase
Graph Based Multimedia Analysis
AWS Certified Solutions Architect - Professional Exam Guide (SAP-C02): Gain the practical skills, knowledge, and confidence to ace the AWS (SAP-C02) exam on your first attempt
Fundamentals of IoT Communication Technologies (Textbooks in Telecommunication Engineering)
Stochastic Teams, Games, and Control under Information Constraints (Systems & Control: Foundations & Applications)
6th EAI International Conference on Big Data Innovation for Sustainable Cognitive Computing: BDCC 2023 (EAI/Springer Innovations in Communication and Computing)
The Ultimate Roblox Game Building Cookbook: Design immersive experiences with easy-to-follow recipes for world and game development
电子书百科大全
评论前必须登录!
立即登录 注册