Programming Essentials Using Java: A Game Application Approach
by: William McAllister (author) & S. Jane Fritz (author) (Author)
Publisher: Mercury Learning and Information
Publication Date: 30 Mar. 2017
Language: English
Print Length: 540 pages
ISBN-10: 1683920376
ISBN-13: 9781683920373
Book Description
Designed as a one semester, Java textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming to realize its pedagogical advantages. The book assumes the reader has no prior programming experience. Comprehensive companion files accompany the text with source code, projects, and figures from the text. The book is in compliance with the ACM/IEEE computer science curriculum guidelines, AP Computer Science courses, and the AP Computer Science A exam.
Programming Essentials Using Java: A Game Application Approach
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