Cases on STEAM Education in Practice Authors: Judith Bazler ISBN-10: 1522523340 ISBN-13: 9781522523345 Edition: 1 Released: 2017-02-08 Hardcover: 375 pages List Price Book Description Curriculums for STEM education programs have been successfully implemented into numerous school systems for many years. Recently, the integration of arts education into such programs has proven to be significantly beneficial to students, resulting in a new method of teaching including science, technology, engineering, art, and mathematics. Cases on STEAM Education in Practice is an essential research publication for the latest scholarly information on curriculum development, instructional design, and educational benefits of STEAM learning initiatives. Featuring coverage on a range of topics including fine arts, differentiated instruction, and student engagement, this book is ideally designed for academicians, researchers, and professionals seeking current research on the implementation of STEAM education. Table of contents Cover Title Page Copyright Page Book Series Mission Coverage Preface Acknowledgment Introduction INTRODUCTION WHY ADD THE “A” TO STEM WHERE DOES STEAM FIT INTO THE CURRICULUM? REFERENCES Section 1: Introduction to STEAM Chapter 1: Musing on Unanswered Questions EXECUTIVE SUMMARY INTRODUCTION THE RESONANCE/DISSONANCE DIALECTIC A DIALOGUE COMMENCES THE ROLE OF CARE VISUALIZING THE PROCESS OF STEAMIFICATION REFERENCES KEY TERMS AND DEFINITIONS Section 2: Art Practice First Chapter 2: Graphic Novels and STEAM EXECUTIVE SUMMARY INTRODUCTION LITERATURE REVIEW CONCLUSION REFERENCES KEY TERMS AND DEFINITIONS Chapter 3: High-Quality Trade Books and Content Areas EXECUTIVE SUMMARY CURRENT CHALLENGES FACING TEACHERS LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION SOLUTIONS AND RECOMMENDATIONS ACKNOWLEDGMENT REFERENCES ADDITIONAL READING KEY TERMS AND DEFINITIONS APPENDIX: SAMPLE LESSON PLANS FOR GRADES K-2 AND 3-5 Chapter 4: Getting to “Know” STEAM EXECUTIVE SUMMARY INTRODUCTION BACKGROUND DRAWING FROM THE WATER THE MANY FACES OF STEAM CONCLUSION: C’ING STEAM REFERENCES KEY TERMS AND DEFINITIONS Chapter 5: Exploring Simple Machines With Creative Movement EXECUTIVE SUMMARY INTRODUCTION LITERATURE REVIEW CASE DESCRIPTION CONCLUSION REFERENCES KEY TERMS AND DEFINITIONS APPENDIX A: CCSS STANDARD BENCHMARKS THAT MAY APPLY TO A CREATIVE MOVEMENT/SIMPLE MACHINES UNIT FOR GRADE 3 APPENDIX B: STEAM LESSON PLAN TEMPLATE Chapter 6: Theater as the STEAM Engine for Engaging Those Previously Disengaged EXECUTIVE SUMMARY INTRODUCTION EFFECTIVE MODELS FOR USING THEATER IN STEM CLASSROOMS ROLE PLAYING OF ACTUAL STEM PROFESSIONAL SITUATIONS ANALOGOUS INTERRELATIONSHIP ROLE PLAYS WRITING SCRIPTS AND PRODUCING PLAYS UTILIZING THE SUBJECT AREAS STUDIED THEORETICAL UNDERPINNINGS AND A REVIEW OF THE LITERATURE OF DRAMA IN THE STEM CLASSROOM VARIOUS REASONS TO USE THEATER, ESPECIALLY CREATIVE DRAMATICS, IN STEM CLASSROOMS SOME FINAL THOUGHTS REFERENCES KEY TERMS AND DEFINITIONS Section 3: Theme Based Chapter 7: “Imagioneering” a New Mission Space EXECUTIVE SUMMARY LEARNER OUTCOMES LITERATURE REVIEW IMAGINEERS: THE STEAM EXPERTS EPCOT LESSON PLAN INFORMATION CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Chapter 8: Bee Pollination EXECUTIVE SUMMARY INTRODUCTION LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION IMPLEMENTING AN INQUIRY-BASED LESSON IMPACT ON PRESERVICE TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Chapter 9: Finding and Using the ART in Science Lessons EXECUTIVE SUMMARY LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Chapter 10: Tower Design as a STEAM Project EXECUTIVE SUMMARY INTRODUCTION CASE DESCRIPTION CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS APPENDIX Chapter 11: Using Air to Move Paper Airplanes and Balloon Rockets EXECUTIVE SUMMARY LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION LESSON 1 DESIGNING AND BUILDING THE AIRPLANE LESSON 2 INCREASING AND CONTROLLING THRUST USING A BALLOON ROCKET CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Chapter 12: A Mathematical Approach to Designing Insulators EXECUTIVE SUMMARY LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION STEAM CONTENT CURRENT CHALLENGES FACING TEACHERS WITH SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Chapter 13: Constructing a Marshmallow Catapult EXECUTIVE SUMMARY LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION STEAM TEACHING CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS THE HISTORY OF CATAPULTS REFERENCES KEY TERMS AND DEFINITIONS Chapter 14: Engineering and Art EXECUTIVE SUMMARY ENGINEERING AND ART: PUTTING THE EA IN STEAM REFERENCES KEY TERMS AND DEFINITIONS Chapter 15: Using STEAM in Marine Science EXECUTIVE SUMMARY LITERATURE REVIEW CASE DESCRIPTION CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES KEY TERMS AND DEFINITIONS Section 4: Lessons for Special Needs Students Chapter 16: Cases on STEAM Education in Practice EXECUTIVE SUMMARY LITERATURE REVIEW CONTENT INFORMATION CASE DESCRIPTION CURRENT CHALLENGES FACING TEACHERS SOLUTIONS AND RECOMMENDATIONS REFERENCES ADDITIONAL READING KEY TERMS AND DEFINITIONS Conclusion Compilation of References About the Contributors 资源下载资源下载价格10元立即购买 1111 未经允许不得转载:电子书百科大全 » Cases on STEAM Education in Practice
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