Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool

Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool
by: Álvaro Alda (Author)
Publisher: Apress
Edition: 1st ed.
Publication Date: 16 Sept. 2023
Language: English
Print Length: 460 pages
ISBN-10: 1484296710
ISBN-13: 9781484296714


Book Description
Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.
What you will learnUnderstand the purpose and use of every node and function in Shader GraphGain a working knowledge of the mathematics needed to use the fragment and vertex shadersCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engineDevelop procedural textures using mathematical nodes in Shader GraphWho Is This Book For Technical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.

资源下载资源下载价格10立即购买
1111

未经允许不得转载:电子书百科大全 » Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool

评论 0

评论前必须登录!

登陆 注册